AI Insights · Timothy · July 2023
Top 5 Cooking Games on iOS in Guatemala Q2 2023
Explore the performance of the top 5 cooking games on iOS in Guatemala for Q2 2023, featuring insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 cooking games on iOS in Guatemala exhibited varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Good Pizza, Great Pizza from TAPBLAZE saw its revenue fluctuate throughout the quarter, peaking at around $42 in the week of June 19. Downloads for the app showed a notable increase mid-quarter, reaching 364 in the first week of June. The number of weekly active users also experienced growth, starting at 725 at the end of March and climbing to 1.4K by the beginning of June.
Burger Please! by Supercent, Inc. demonstrated a mixed revenue trend, with the highest weekly revenue of approximately $35 in the week of April 24. Downloads were relatively steady, with a significant spike to 337 in mid-May. The app’s weekly active users grew consistently, starting at 237 at the end of March and reaching 1.1K by the end of June.
Eatventure from Lessmore UG (haftungsbeschränkt) saw its revenue peak in late April at about $123. Downloads were stable for most of the quarter, with a significant surge to 464 in the last week of June. The weekly active users showed a gradual increase, starting at 477 at the end of March and rising to 635 by the end of June.
Fill The Fridge! by Rollic Games had a modest revenue increase, peaking at $14 in the week of June 19. The app experienced a dramatic rise in downloads, from 360 in the first week of June to 600 by the end of the month. Weekly active users followed a similar trend, growing from 338 at the start of June to 1.1K by the end of June.
Hello Kitty Lunchbox from Budge Studios displayed relatively stable revenue, with a peak of approximately $38 at the end of March. Downloads saw a gradual increase, reaching 241 by the last week of June. The app’s weekly active users also showed a positive trend, rising from 165 at the end of March to 331 by the end of June.
For more detailed insights into the performance of these apps, visit Sensor Tower.